Hey fellow Campers -
First, let me say that I’m looking forward to my first THATCamp experience!
I’m in the process of building a quest-y RPG for an Intro to Philosophy class. My institution has just signed on to a new learning management system; I was an early adopter, and am now the local admin (a long story with which I’ll likely bore some of you in MD… ). Anyway, I’m designing the (thus far nameless) game within the strictures of a software platform intended for a much more traditional course structure, and I’m wondering whether this scenario (course game design within LMS) is common enough to generate a whole session. For me, the process has been continually challenging: some of the challenges have simply led to frustration, but others have ultimately produced some pretty epic ‘a-ha’ moments.
The proposal: a session on educational game design within learning management system software.
Tentative title: Course Game Design: LMS or DIY?
I guess I’ll kick back and see what you all think! Off to grab a snack… (apologies to J. Swift.)