• Short Schedule

    Thursday, January 19th: Pre-conference Event

    5pm-7pm: Going Cardboard film screening followed by possible Skype Q&A with film maker Lorien Green (Tawes 1100)

    Friday, January 20th: THATCamp Games Bootcamps

    8:30am Registration. Come by the registration desk in the front hall of the Tawes Building to sign in and receive your badge. Bootcamp sessions will be held upstairs in the same building. We’ll have coffee and muffins, but you should grab breakfast at the hotel (which has a Starbucks and a restaurant) if you need something more substantial.

    9am-5:15pm: Bootcamps. See the full schedule for Bootcamp times and locations. The BootCamp will include multiple tracks for both beginning and advanced game designers to pick up new skills with both digital and physical game design and games and pedagogy. Some of the topics will include making your first board game, interactive fiction, alternate reality games, game design tools for non-programmers, mobile games, social games, and other platforms. Check out the Bootcamp workshop descriptions here. Bootcamps will take place at Tawes (the UMD English Department’s building).

    12pm-1pm Lunch. We’ll provide lunch (sandwiches, drinks, and sides); you provide the Dork Shorts.

    5pm-7pm Reception at MITH (the Maryland Institute for Technology in the Humanities). Light desserts will be provided from 5-7pm, but plan to go to dinner on your own before or afterward. MITH Associate Director will give a brief overview of games research at the University of Maryland around 5:30pm. The MITH space will not fit all 100 attendees at once, so we’ll be circulating people through to pick up snacks and (hopefully) play some video games; you’re welcome to come over any time during 5-7pm.

    Here’s a list of local restaurants where you might grab dinner (don’t forget we’re just a few metro stops away from some great DC restaurants, too). Because it’s the end of the short January term at UMD, most campus eateries will be closed; you’ll need to head out to Baltimore Avenue (just past the quad, foot-accessible) for a selection of restaurants.

    Saturday, January 21st: Unconference Sessions

    8:00am-8:30am: Vote on sessions. See the full schedule for session times and locations (to be added after voting Saturday morning). We’ll have coffee and muffins, but you should grab breakfast at the hotel (which has a Starbucks and a restaurant) if you need something more substantial.

    8:30am-9am: Meet in the Tawes lecture hall (Tawes 1100) for introduction and session schedule discussion.

    9am-5:15pm: Unconference sessions.

    12pm-1pm Lunch. We’ll provide lunch (sandwiches, drinks, and sides); you provide the Dork Shorts.

    5:15pm-onward. Here’s a list of local restaurants where you might grab dinner (don’t forget we’re just a few metro stops away from some great DC restaurants, too). Because it’s the end of the short January term at UMD, most campus eateries will be closed; you’ll need to head out to Baltimore Avenue (just past the quad, foot-accessible) for a selection of restaurants.

    Sunday, January 22nd: THATCamp Game Jam

    9am-12:00pm: See the full schedule for session times and locations (to be added after voting Saturday morning). Game design jam and attendee-planned sessions. You’ll need to grab your own breakfast this morning.

    ***

    The Humanities and Technology Camp—or THATCamp—is a user-generated “unconference” in the digital humanities. Instead of being constructed around a specific theme or discipline, participants will be invited to contribute to the THATCamp Games website and share their ideas for potential THATCamp sessions. Once at the event, participants will collectively agree on the sessions where discussions of current issues in digital scholarship, pedagogy, and curation will take place.

    All participants will convene on the morning of Saturday, January 21st to propose, negotiate, and select sessions. We will then upload the tentative schedule here, and update it as conversations converge and new sessions are established.